Implement guessing

This commit is contained in:
Terry Hearst 2022-02-20 15:55:10 -05:00
parent 11bd8f5f3f
commit b25ea62fe4
2 changed files with 71 additions and 0 deletions

View file

@ -13,6 +13,9 @@ export var color_correct: Color = Color()
# An array of arrays of the letter nodes # An array of arrays of the letter nodes
var letters := [] var letters := []
var target_word: String
var current_guess: int
func _ready() -> void: func _ready() -> void:
for _i in range(guess_count): for _i in range(guess_count):
var letter_array := [] var letter_array := []
@ -21,3 +24,68 @@ func _ready() -> void:
letter_array.append(letter) letter_array.append(letter)
$V/LetterGrid.add_child(letter) $V/LetterGrid.add_child(letter)
letters.append(letter_array) letters.append(letter_array)
target_word = "godot".to_upper()
current_guess = 0
func _on_GuessButton_pressed() -> void:
var guess_text_node := find_node("GuessText") as LineEdit
var guess := guess_text_node.text.to_upper()
guess_entered(guess)
func _on_GuessText_text_entered(new_text: String) -> void:
guess_entered(new_text)
func guess_entered(guess: String) -> void:
if current_guess >= guess_count:
return
guess = guess.to_upper()
if guess.length() != letter_count:
return
var letters_remaining = []
for letter in target_word:
letters_remaining.append(letter)
# Mark all greens
for i in range(letter_count):
var guess_letter := guess[i]
var target_letter := target_word[i]
var letter_instance := letters[current_guess][i] as ColorRect
letter_instance.get_node("Label").text = guess_letter
if guess_letter == target_letter:
letter_instance.color = color_correct
# Remove that one letter from remaining letters (is there a function for this?)
for j in range(letters_remaining.size()):
if letters_remaining[j] == guess_letter:
letters_remaining.remove(j)
break
print(letters_remaining)
# Mark all yellows (and grays)
for i in range(letter_count):
var letter_instance := letters[current_guess][i] as ColorRect
if letter_instance.color == color_correct:
# Ignore things that are already green
continue
var guess_letter := guess[i]
var found := false
for j in range(letters_remaining.size()):
if letters_remaining[j] == guess_letter:
found = true
letters_remaining.remove(j)
break
if found:
letter_instance.color = color_misplaced
else:
letter_instance.color = color_incorrect
current_guess += 1
var guess_text_node := find_node("GuessText") as LineEdit
guess_text_node.text = ""

View file

@ -60,3 +60,6 @@ margin_left = 346.0
margin_right = 460.0 margin_right = 460.0
margin_bottom = 51.0 margin_bottom = 51.0
text = "Guess" text = "Guess"
[connection signal="text_entered" from="V/H/GuessText" to="." method="_on_GuessText_text_entered"]
[connection signal="pressed" from="V/H/GuessButton" to="." method="_on_GuessButton_pressed"]