gordle/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="gordle"
run/main_scene="res://src/menu.tscn"
config/features=PackedStringArray("4.2")
config/icon="res://icon.png"
[autoload]
Global="*res://src/global.gd"
[display]
window/size/viewport_width=640
window/size/viewport_height=960
window/stretch/mode="canvas_items"
window/handheld/orientation="portrait"
[gui]
theme/custom="res://resources/default_theme.tres"
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/defaults/default_clear_color=Color(0.129412, 0.129412, 0.215686, 1)