miuu-diamond-time-viewer/Patches/MedalsDisplayPatches.cs

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C#
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2023-08-21 19:05:40 -04:00
using HarmonyLib;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using UnityEngine;
namespace MiuuDiamondTimeViewer.Patches
{
[HarmonyPatch(typeof(MedalsDisplay))]
[HarmonyPatch("Setup")]
internal class MedalsDisplaySetupPatch
{
static bool Prefix(MedalsDisplay __instance, float silver, float gold, List<string> eggUnlock)
{
// Get diamond time (since it is not passed in as a parameter)
float diamond = LevelSelect.instance.level.DiamondTime;
bool hasEgg = eggUnlock != null && eggUnlock.Count > 0;
bool gotEgg = hasEgg && UnlockManager.Get().IsUnlocked(eggUnlock[0]) && !CosmeticValues.WasPurchased(eggUnlock[0]);
string eggText = "";
if (hasEgg)
eggText = (gotEgg ? "<space=0.5em> <sprite=9>" : "<space=0.5em> <sprite=8>");
string diamondText = "";
if (LevelSelect.instance.bestScore > 0f && LevelSelect.instance.bestScore <= diamond)
diamondText = "<sprite=3> " + SegmentedTime.SPTimeText(diamond);
__instance.MedalTimes.text = string.Concat(new string[]
{
"<sprite=1> ",
SegmentedTime.SPTimeText(silver),
"<sprite=2> ",
SegmentedTime.SPTimeText(gold),
diamondText,
eggText
});
// Skip original method
return false;
}
}
}