Why were these named that in the first place
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1 changed files with 4 additions and 4 deletions
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@ -13,8 +13,8 @@ namespace DiamondTimeViewer
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MIU.Console.Instance.Write(" gold Show once you've achieved gold time");
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MIU.Console.Instance.Write(" gold Show once you've achieved gold time");
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MIU.Console.Instance.Write(" always Always show diamond time");
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MIU.Console.Instance.Write(" always Always show diamond time");
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MIU.Console.Instance.Write("");
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MIU.Console.Instance.Write("");
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MIU.Console.Instance.Write(" enabled Enable the mod");
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MIU.Console.Instance.Write(" enable Enable the mod");
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MIU.Console.Instance.Write(" disabled Disable the mod entirely");
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MIU.Console.Instance.Write(" disable Disable the mod entirely");
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MIU.Console.Instance.Write("");
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MIU.Console.Instance.Write("");
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MIU.Console.Instance.Write(" save Saves the current config");
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MIU.Console.Instance.Write(" save Saves the current config");
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MIU.Console.Instance.Write(" load Loads the config file");
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MIU.Console.Instance.Write(" load Loads the config file");
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@ -45,10 +45,10 @@ namespace DiamondTimeViewer
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case "always":
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case "always":
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Config.Mode = DisplayMode.Always;
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Config.Mode = DisplayMode.Always;
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return "mode set to: always";
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return "mode set to: always";
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case "enabled":
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case "enable":
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Config.Enabled = true;
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Config.Enabled = true;
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return "Mod enabled";
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return "Mod enabled";
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case "disabled":
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case "disable":
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Config.Enabled = false;
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Config.Enabled = false;
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return "Mod disabled";
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return "Mod disabled";
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case "save":
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case "save":
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