(Mostly) restore bot back to pre data loss

This commit is contained in:
Terry Hearst 2024-12-27 01:40:14 -05:00
parent 86473c1028
commit a6a9ab5ebb
3 changed files with 133 additions and 7 deletions

View file

@ -25,3 +25,13 @@ python3 bot.py
```
Ask me for help if none of this makes sense lol
## Generating token
Link to generate twitch bot token:
https://twitchtokengenerator.com/quick/n5zYtaZFY8
Link to generate pubsub token:
https://twitchtokengenerator.com/quick/NWDIPn68zM

125
bot.py
View file

@ -3,6 +3,7 @@
import os
import random
import sqlite3
import re
from twitchio.ext import commands
from twitchio.ext import pubsub
from dotenv import load_dotenv
@ -10,6 +11,7 @@ import requests
PREFIX = "!"
DB_PATH = "storage.db"
CHESS_RE = re.compile("\\b(([KQRBN]?[a-h]?[1-8]?x?[a-h][1-8](=?[QRBNqrbn])?)|(O-O(-O)?))[+#]?\\b")
class Bot(commands.Bot):
@ -24,7 +26,12 @@ class Bot(commands.Bot):
commands = self.db_cur.execute("SELECT count(*) FROM custom_commands").fetchone()
print(f"{commands[0]} custom commands available")
self.last_message = "cubes are just balls with corners lmao"
self.shuffle_message = "cubes are just balls with corners lmao"
self.peer_pressure_message = ""
self.peer_pressure_users = []
self.hydrate_count = 0
# Adds a custom command from a string
async def add_custom_command(self, ctx, command_str, author):
@ -64,6 +71,8 @@ class Bot(commands.Bot):
@self.event()
async def event_pubsub_channel_points(event: pubsub.PubSubChannelPointsMessage):
reward_title = event.reward.title
if reward_title == "Hydrate!": # Hack for hydrate count...
self.hydrate_count += 1
result = self.db_cur.execute("SELECT output_text FROM channel_reward_messages WHERE title=?", [reward_title]).fetchone()
if result is not None:
message = result[0]
@ -76,6 +85,9 @@ class Bot(commands.Bot):
if message.echo:
return
if "CHESS_ADDR" in os.environ and "CHESS_TOKEN" in os.environ:
await self.handle_chess(message)
# I really want to do this with the add_command function and have no need for this event_message override, but
# I cannot for the life of me figure out how to make "anonymous" coroutines (like, async lambda or something),
# so I'm just manually handling the command here before passing to the command handler
@ -83,13 +95,50 @@ class Bot(commands.Bot):
first_token = message.content[len(PREFIX):].strip().split()[0]
res = self.db_cur.execute("SELECT output_text FROM custom_commands WHERE command=?", [first_token]).fetchone()
if res is not None:
await message.channel.send(res[0])
output = res[0]
output = output.replace("%USER%", message.author.name)
await message.channel.send(output)
return
content = message.content.replace(u"\U000E0000", "").strip()
if content == self.peer_pressure_message:
if not message.author.name in self.peer_pressure_users:
self.peer_pressure_users.append(message.author.name)
if len(self.peer_pressure_users) >= 3:
await message.channel.send(content)
self.peer_pressure_users = []
else:
self.peer_pressure_message = content
self.peer_pressure_users = [message.author.name]
await self.handle_commands(message)
if len(message.content.split(" ")) > 1:
self.last_message = message.content
if len(content.split(" ")) >= 3:
self.shuffle_message = content
async def handle_chess(self, message):
# Don't do this if this is already a chess command (e.g. likely to have false positives when entering FEN)
if message.content.startswith(PREFIX) and message.content[len(PREFIX):].strip().split()[0] == "chess":
return
# Check if the current message contains a chess move and play it
move_match = CHESS_RE.search(message.content)
if move_match is not None:
move = move_match.group()
headers = {"Authorization": f"Bearer {os.environ['CHESS_TOKEN']}"}
params = {"chatter": message.author.name, "fullMessage": message.content}
raw_response = requests.post(f"{os.environ['CHESS_ADDR']}/api/move/{move}", params=params, headers=headers)
response = raw_response.json()
if "error" in response:
await message.channel.send(f"Error: {response['error']}")
else:
output = f"Playing move {response['move']['san']}"
if response["draw"]:
output += ", game ends in a draw!"
elif response["checkmate"]:
output += f", {'black' if response['move']['color'] == 'b' else 'white'} wins by checkmate!"
output += " !chess"
await message.channel.send(output)
@commands.command()
async def hello(self, ctx: commands.Context):
@ -168,10 +217,76 @@ class Bot(commands.Bot):
@commands.command()
async def shuffle(self, ctx: commands.Context):
shuffled_message_list = self.last_message.split(" ")
shuffled_message_list = self.shuffle_message.split(" ")
random.shuffle(shuffled_message_list)
await ctx.send(" ".join(shuffled_message_list))
# Requested by linguini15
@commands.command()
async def shape(self, ctx: commands.Context):
platonic_solids = ["tetrahedron", "hexahedron", "octahedron", "dodecahedron", "icosahedron"]
solid = random.choice(platonic_solids)
message = f"did you guys know the marble is a{'n' if solid[0] in ['i', 'o'] else ''} {solid}!?!?!?"
await ctx.send(message)
@commands.command()
async def dot(self, ctx: commands.Context):
responses = [
"Oh, no way! It's another door!",
"You found a... What is this? I don't even...",
"Hey, listen!",
"Owls creep me out.",
"I can't remember what that is. I forget... My memory isn't what it used to be. I can't remember...",
"Hello, what's this? You found a secret passage! Who knows where it leads? I don't.",
"I'm as confused as you are. I have no idea.",
"It looks like a book. Yup! it's a book!",
"You have found a treasure map! A map of what? to where? I don't know! Figure it out yourself!",
"I wonder what this is...",
"I wonder what this means...",
"Something like, oh, I don't know...",
"...",
"Uh?",
"What does it mean?"
]
await ctx.send(random.choice(responses))
# Requested by friendsupporter3829
@commands.command()
async def hydratecount(self, ctx: commands.Context):
await ctx.send(f"Number of hydrates this stream: {self.hydrate_count}")
# Requested by linguini15
@commands.command()
async def calc(self, ctx: commands.Context):
args = ctx.message.content.split(" ", 1)
if len(args) < 2:
await ctx.send("Requires argument to calculate") # No it doesn't lmfao
return
components_seed = random.random()
has_real = components_seed <= 0.85
has_imaginary = components_seed >= 0.6
message = ""
if has_real:
real = random.triangular(-20, 20)
message += f"{real:.2f}"
if random.random() > 0.75:
message += "π"
if has_imaginary:
imag = random.triangular(-20, 20)
if has_real:
message += f" {'+' if imag >= 0 else '-'} "
imag = abs(imag)
message += f"{imag:.2f}"
if random.random() > 0.75:
message += "π"
message += "i"
await ctx.send(message)
# TODO - !weather (requested by linguini15), !chess
def main():
load_dotenv()

View file

@ -1,2 +1,3 @@
twitchio==2.4.0
python-dotenv==0.21.0
twitchio==2.10.0
python-dotenv==1.0.1
requests==2.32.3