Mod for Marble It Up! Ultra which allows you to load custom skins for yourself and other online players
Find a file
2026-05-13 01:57:46 -04:00
Patches Revert "Combine multiplayer and replay skin hijacking" 2026-05-10 15:40:27 -04:00
.editorconfig Formatting/cleanup 2023-10-06 20:23:48 -04:00
.gitignore Build system/instruction updates for Linux 2026-05-10 04:11:37 -04:00
Config.cs Add option to show skin IDs in cosmetics menu 2023-10-25 00:50:21 -04:00
ConsoleCommands.cs Only add skin if it was valid and show list in cclCurrentSkin 2026-05-13 01:57:46 -04:00
CustomCosmeticLoader.csproj Build system/instruction updates for Linux 2026-05-10 04:11:37 -04:00
CustomCosmeticLoader.sln Initial Commit 2023-08-26 12:29:43 -04:00
JsonHelper.cs JSON auto formatting 2023-10-24 23:07:11 -04:00
LICENSE Add license 2023-10-24 23:09:02 -04:00
PatchEntryPoint.cs Only add skin if it was valid and show list in cclCurrentSkin 2026-05-13 01:57:46 -04:00
README.md Build system/instruction updates for Linux 2026-05-10 04:11:37 -04:00
Shared.cs Formatting/cleanup 2023-10-06 20:23:48 -04:00
UserProperties.xml.template Build system/instruction updates for Linux 2026-05-10 04:11:37 -04:00

Marble It Up! Ultra Custom Cosmetic Loader

This is a mod of Marble It Up! Ultra which allows you to load custom skins for yourself and for other players in Replays and Multiplayer.

Installation

  1. Download and install MIUU Mod Loader if it isn't installed already.
  2. Download the zip file from the Releases page and extract it to your Mods folder.
  3. Optional: Install Console Unlocker to configure on the fly.

Usage

TODO - document configuration file specification and console commands

Build

If you just want to use the mod, refer to the sections above. These instructions are if you want to compile the mod yourself.

  1. Clone the git repository.
  2. Install MIUU Mod Loader, so the Harmony dll is present.
  3. Copy UserProperties.xml.template as UserProperties.xml and edit it:
    • Point GameDir to your MIUU installation directory.
    • Linux Only: Change GameDataDir to $(GameDir)/MarbleItUp_Data
  4. Build the project. It will build directly into the Mods folder in your MIUU install.
    • On Windows with Visual Studio, open the .sln, then click Build -> Build Solution
    • On any platform with the dotnet CLI, run dotnet build --configuration Release (If you want to open the project with an IDE, you can open the cloned repository with vscode and the C# extension installed.)
  5. You should now be able to launch the game with the mod built!