Formatting/cleanup

This commit is contained in:
Terry Hearst 2023-10-06 20:23:48 -04:00
parent efd0696145
commit 41a1e75946
9 changed files with 18 additions and 20 deletions

8
.editorconfig Normal file
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# https://editorconfig.org/
root = true
[*.cs]
insert_final_newline = true
indent_style = tab
tab_width = 4

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using MIU;
using System;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;

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using HarmonyLib;
using System;
using System.IO;
using System.Reflection;
using UnityEngine;

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using HarmonyLib;
using MIU;
using System;
using System.Collections.Generic;
using UnityEngine;

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using HarmonyLib;
using MIU;
using System;
using System.Collections.Generic;
using UnityEngine;
namespace CustomCosmeticLoader.Patches
{

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using HarmonyLib;
using MIU;
using Parse.Common.Internal;
using System;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;

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using HarmonyLib;
using System;
using UnityEngine;
namespace CustomCosmeticLoader.Patches

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using System;
using System.Runtime.Remoting.Messaging;
using UnityEngine;
using UnityEngine;
namespace CustomCosmeticLoader
{

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<Project>
<PropertyGroup>
<!--remove this property-->
<!-- Remove this property -->
<UserPropertiesNotSetUp>True</UserPropertiesNotSetUp>
<!-- Insert path to MIUU game directory here -->
<GameDir></GameDir>
<!--Insert path to where your mod should build to (it will build to "out" directory by default)-->
<!-- Change path if you want to change to where the mod should build -->
<ModOutputDir>$(GameDir)\Mods\CustomCosmeticLoader</ModOutputDir>
</PropertyGroup>
</Project>