Add basic console commands (incomplete)

This commit is contained in:
Terry Hearst 2023-09-09 01:11:45 -04:00
parent 554a83f994
commit 6c721df0ce
2 changed files with 105 additions and 0 deletions

102
ConsoleCommands.cs Normal file
View file

@ -0,0 +1,102 @@
using MIU;
using System;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
namespace CustomCosmeticLoader
{
internal class ConsoleCommands
{
[ConsoleCommand(description = "Shows help for Custom Cosmetic Loader commands")]
public static string cclHelp()
{
MIU.Console.Instance.Write("Available commands:");
foreach (MethodInfo method in typeof(ConsoleCommands).GetMethods())
{
if (!method.IsDefined(typeof(ConsoleCommandAttribute), false))
continue;
ConsoleCommandAttribute attr = method.GetCustomAttribute<ConsoleCommandAttribute>();
string name = attr.name;
if (name == null)
name = method.Name;
if (attr.paramsDescription != null && attr.paramsDescription.Length > 0)
MIU.Console.Instance.Write(" " + name + " " + attr.paramsDescription + ": " + attr.description);
else
MIU.Console.Instance.Write(" " + name + ": " + attr.description);
}
return "";
}
[ConsoleCommand(description = "Enables/disables the custom cosmetic loader", paramsDescription = "[true/false]", hidden = true)]
public static string cclSetEnabled(params string[] args)
{
if (args.Length != 1 || (args[0] != "true" && args[0] != "false"))
return "Requires a true or false argument";
if (args[0] == "false")
{
Config.enabled = false;
return "Disabled custom cosmetic loader";
}
Config.enabled = true;
Config.ensureSkinSelected();
if (!Config.enabled)
return "No skins found, could not enable!";
return "Enabled custom cosmetic loader";
}
[ConsoleCommand(description = "Save the custom config loader configuration", hidden = true)]
public static string cclSaveConfig()
{
Config.SaveConfig();
return "Custom cosmetic loader config saved";
}
[ConsoleCommand(description = "Sets the active custom skin", paramsDescription = "[skinName]", hidden = true)]
public static string cclSetCurrentSkin(params string[] args)
{
if (args.Length != 1)
return "Requires 1 argument, the name of the custom skin";
foreach (KeyValuePair<string, Texture2D> skin in Config.skins)
{
if (skin.Key == args[0])
{
Config.currentSkin = skin.Key;
return "Using custom skin " + skin.Key;
}
}
return "Couldn't find skin " + args[0];
}
[ConsoleCommand(description = "Change which cosmetic to hijack", paramsDescription = "[skinName]", hidden = true)]
public static string cclSetHijackSkin(params string[] args)
{
if (args.Length != 1)
return "Requires 1 argument, the name of the skin cosmetic to hijack";
if (args[0] == "*")
{
Config.skinNameToHijack = "*";
return "Hijack skin set to all skins";
}
foreach (Cosmetic skin in CosmeticManager.Skins)
{
if (skin.Id == args[0])
{
Config.skinNameToHijack = args[0];
return "Hijack skin set to " + args[0];
}
}
return "Couldn't find cosmetic " + args[0];
}
}
}

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@ -11,6 +11,9 @@ namespace CustomCosmeticLoader
{ {
get get
{ {
if (skinToHijack != null && skinToHijack.Id != Config.skinNameToHijack)
skinToHijack = null;
if (skinToHijack == null) if (skinToHijack == null)
{ {
DetermineSkinToHijack(); DetermineSkinToHijack();