Fix player texture getting replaced when racing against a replay

This commit is contained in:
Terry Hearst 2023-10-03 22:07:36 -04:00
parent f3ba03ff45
commit a88479be93

View file

@ -59,9 +59,7 @@ namespace CustomCosmeticLoader.Patches
} }
else else
{ {
if (controller.InGhostMode || if (MarbleManager.Replaying)
controller.InMode(MarbleController.ReplayMode) ||
controller.name.StartsWith("Marble Ghost"))
{ {
string replayName = null; string replayName = null;