Fix player texture getting replaced when racing against a replay
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1 changed files with 1 additions and 3 deletions
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@ -59,9 +59,7 @@ namespace CustomCosmeticLoader.Patches
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}
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else
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{
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if (controller.InGhostMode ||
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controller.InMode(MarbleController.ReplayMode) ||
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controller.name.StartsWith("Marble Ghost"))
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if (MarbleManager.Replaying)
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{
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string replayName = null;
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