Custom logging function
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parent
1befbcc31f
commit
e3001bedfc
4 changed files with 16 additions and 9 deletions
11
Config.cs
11
Config.cs
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@ -58,7 +58,7 @@ namespace CustomCosmeticLoader
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}
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catch (Exception e)
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{
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Debug.LogError("Couldn't load CustomCosmeticLoader config!");
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Shared.Log("Couldn't load CustomCosmeticLoader config!");
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Debug.LogException(e);
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return;
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}
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@ -87,12 +87,15 @@ namespace CustomCosmeticLoader
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{
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string nickname = node.Key;
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string skinName = node.Value.Value;
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Debug.Log("Other player: " + nickname + " | " + skinName);
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if (skins.ContainsKey(skinName))
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{
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Debug.Log("Skin found, adding other player!");
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Shared.Log("Adding other player: " + nickname + " -> " + skinName);
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otherPlayers.Add(nickname, skinName);
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}
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else
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{
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Shared.Log("NOT adding other player " + nickname + ", skin " + skinName + " not found");
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}
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}
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}
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}
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@ -124,7 +127,7 @@ namespace CustomCosmeticLoader
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{
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if (skins.Count == 0)
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{
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Debug.LogWarning("No custom skins found, disabling");
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Shared.Log("No custom skins found, disabling mod");
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enabled = false;
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return;
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}
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@ -34,7 +34,7 @@ namespace CustomCosmeticLoader
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skinsPath = Path.Combine(skinsPath, "skins");
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if (!Directory.Exists(skinsPath))
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{
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Debug.Log(skinsPath + " directory does not exist, no skins to load");
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Shared.Log(skinsPath + " directory does not exist, no skins to load");
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return;
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}
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string printStr = "Loaded custom skins: ";
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@ -46,7 +46,7 @@ namespace CustomCosmeticLoader
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skinTexture.LoadImage(File.ReadAllBytes(skinFile));
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Config.skins.Add(skinName, skinTexture);
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}
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Debug.Log(printStr);
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Shared.Log(printStr);
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}
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}
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}
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@ -67,8 +67,6 @@ namespace CustomCosmeticLoader.Patches
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if (controller == null)
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return;
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Debug.Log("========= MarbleHolder.CheckSet with nickname " + controller.nickname);
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if (!controller.isMyClientMarble())
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{
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if (!Config.otherPlayers.ContainsKey(controller.nickname))
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@ -16,7 +16,7 @@ namespace CustomCosmeticLoader
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DetermineSkinToHijack();
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if (skinToHijack == null)
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{
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Debug.LogWarning("Couldn't find skin " + Config.skinNameToHijack + " to hijack");
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Shared.Log("Couldn't find skin " + Config.skinNameToHijack + " to hijack");
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Config.skinNameToHijack = "Swirl_M";
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DetermineSkinToHijack();
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}
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@ -50,5 +50,11 @@ namespace CustomCosmeticLoader
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material.mainTexture = skin;
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}
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}
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public static void Log(string message)
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{
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message = "[CUSTOM COSMETIC LOADER] " + message;
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Debug.Log(message);
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}
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}
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}
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