• v0.1.1 d94af5569d

    thearst3rd released this 2026-05-23 05:08:39 +00:00 | 0 commits to main since this release

    MACOS IS UNTESTED! I do not have a mac, so it's possible something is broken and/or my instructions are incorrect. Please reach out to me if you have any issues!

    Installation

    1. Download the mod loader for your platform below
    2. Navigate to your Marble It Up! Ultra installation directory
      • In Steam, you can find this directory by right clicking on Marble It Up! Ultra in the library and navigating to "Manage" -> "Browse local files"
      • On Windows, this will probably be something along the lines of C:\Program Files (x86)\Steam\steamapps\common\Marble It Up!
    3. Extract the zip file into this directory
    4. Put any mods you want to use in your Mods directory
    5. Linux/MacOS only: In Steam, right click on Marble It Up! Ultra in the library, open Properties..., and in the launch options text field, enter the following:
      • ./run.sh %command%
    6. Start the game and you should be good to go!

    Changelog

    • ⚠️ BREAKING CHANGE⚠️: The mod loader will now load exactly one assembly per mod, specifically the one with the same filename as the mod folder (with an added .dll extension). This is so a mod can bundle dependencies and the loader will not attempt to load those dependencies as mods.
      • If you developed a mod which has multiple PatchEntryPoints in multiple assemblies, why did you do that and please lmk because id love to know if there are more people making mods make sure to update your mod to have one main assembly that loads whatever else is needed.
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