miuu-custom-cosmetic-loader/ConsoleCommands.cs

219 lines
7 KiB
C#
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using MIU;
using System;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
namespace CustomCosmeticLoader
{
internal class ConsoleCommands
{
[ConsoleCommand(description = "Shows help for Custom Cosmetic Loader commands")]
public static string cclHelp()
{
MIU.Console.Instance.Write("Available commands:");
foreach (MethodInfo method in typeof(ConsoleCommands).GetMethods())
{
if (!method.IsDefined(typeof(ConsoleCommandAttribute), false))
continue;
ConsoleCommandAttribute attr = method.GetCustomAttribute<ConsoleCommandAttribute>();
string name = attr.name;
if (name == null)
name = method.Name;
if (attr.paramsDescription != null && attr.paramsDescription.Length > 0)
MIU.Console.Instance.Write(" " + name + " " + attr.paramsDescription + ": " + attr.description);
else
MIU.Console.Instance.Write(" " + name + ": " + attr.description);
}
return "";
}
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[ConsoleCommand(description = "Save the custom config loader configuration", hidden = true)]
public static string cclSaveConfig()
{
Config.SaveConfig();
return "Custom cosmetic loader config saved";
}
[ConsoleCommand(description = "Enables/disables the custom cosmetic loader", paramsDescription = "[true/false]", hidden = true)]
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public static string cclEnabled(params string[] args)
{
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if (args.Length == 0)
return "enabled: " + (Config.enabled ? "true" : "false");
if (args.Length != 1 || (args[0] != "true" && args[0] != "false"))
return "Requires a true or false argument";
if (args[0] == "false")
{
Config.enabled = false;
return "Disabled custom cosmetic loader";
}
Config.enabled = true;
Config.ensureSkinSelected();
if (!Config.enabled)
return "No skins found, could not enable!";
return "Enabled custom cosmetic loader";
}
[ConsoleCommand(description = "Sets the active custom skin", paramsDescription = "[skinName]", hidden = true)]
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public static string cclCurrentSkin(params string[] args)
{
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if (args.Length == 0)
return "currentSkin: " + Config.currentSkin;
if (args.Length != 1)
return "Requires 1 argument, the name of the custom skin";
foreach (KeyValuePair<string, Texture2D> skin in Config.skins)
{
if (skin.Key == args[0])
{
Config.currentSkin = skin.Key;
return "Using custom skin " + skin.Key;
}
}
return "Couldn't find skin " + args[0];
}
[ConsoleCommand(description = "Change which cosmetic to hijack", paramsDescription = "[skinName]", hidden = true)]
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public static string cclSkinNameToHijack(params string[] args)
{
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if (args.Length == 0)
return "skinNameToHijack: " + Config.skinNameToHijack;
if (args.Length != 1)
return "Requires 1 argument, the name of the skin cosmetic to hijack";
if (args[0] == "*")
{
Config.skinNameToHijack = "*";
return "Hijack skin set to all skins";
}
foreach (Cosmetic skin in CosmeticManager.Skins)
{
if (skin.Id == args[0])
{
Config.skinNameToHijack = args[0];
return "Hijack skin set to " + args[0];
}
}
return "Couldn't find cosmetic " + args[0];
}
[ConsoleCommand(description = "Enable/disable custom skins on the My Marble widgets", paramsDescription = "[true/false]", hidden = true)]
public static string cclInMainMenu(params string[] args)
{
if (args.Length == 0)
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return "inMainMenu: " + (Config.inMainMenu ? "true" : "false");
if (args.Length != 1 || (args[0] != "true" && args[0] != "false"))
return "Requires a true or false argument";
Config.inMainMenu = args[0] == "true";
return "Custom skins in main menu " + (Config.inMainMenu ? "enabled" : "disabled");
}
[ConsoleCommand(description = "Enable/disable custom skins in the cosmetic menu (for previewing hijack skins)", paramsDescription = "[true/false]", hidden = true)]
public static string cclInCosmeticMenu(params string[] args)
{
if (args.Length == 0)
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return "inCosmeticMenu: " + (Config.inCosmeticMenu ? "true" : "false");
if (args.Length != 1 || (args[0] != "true" && args[0] != "false"))
return "Requires a true or false argument";
Config.inCosmeticMenu = args[0] == "true";
return "Custom skins in cosmetic menu " + (Config.inCosmeticMenu ? "enabled" : "disabled");
}
[ConsoleCommand(description = "Enable/disable showing your custom skin in all replays, regardless of player", paramsDescription = "[true/false]", hidden = true)]
public static string cclInAllReplays(params string[] args)
{
if (args.Length == 0)
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return "inAllReplays: " + (Config.inAllReplays ? "true" : "false");
if (args.Length != 1 || (args[0] != "true" && args[0] != "false"))
return "Requires a true or false argument";
Config.inAllReplays = args[0] == "true";
return "Custom skins in all replays " + (Config.inAllReplays ? "enabled" : "disabled");
}
[ConsoleCommand(description = "Enable/disable overriding a replay's cosmetics with your cosmetics", paramsDescription = "[true/false]", hidden = true)]
public static string cclOverrideReplayCosmetics(params string[] args)
{
if (args.Length == 0)
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return "overrideReplayCosmetics: " + (Config.overrideReplayCosmetics ? "true" : "false");
if (args.Length != 1 || (args[0] != "true" && args[0] != "false"))
return "Requires a true or false argument";
Config.overrideReplayCosmetics = args[0] == "true";
return "Overriding cosmetics in all replays " + (Config.overrideReplayCosmetics ? "enabled" : "disabled");
}
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[ConsoleCommand(description = "List, add, or remove other players", paramsDescription = "[add/remove, playerName, skinName (if add)]", hidden = true)]
public static string cclOtherPlayers(params string[] args)
{
if (args.Length == 0)
{
MIU.Console.Instance.Write("otherPlayers: " + Config.otherPlayers.Count);
foreach (KeyValuePair<string, string> entry in Config.otherPlayers)
{
MIU.Console.Instance.Write(" " + entry.Key + ": " + entry.Value);
}
return "";
}
switch (args[0])
{
case "add":
if (args.Length != 3)
return "Must have 2 arguments after \"add\"";
string playerName = args[1];
string skinName = args[2];
if (!Config.skins.ContainsKey(skinName))
return "Skin " + skinName + " not found";
if (Config.otherPlayers.ContainsKey(playerName))
{
Config.otherPlayers.Remove(playerName);
Config.otherPlayers.Add(playerName, skinName);
return "Updated " + playerName + ": " + skinName;
}
else
{
Config.otherPlayers.Add(playerName, skinName);
return "Added " + playerName + ": " + skinName;
}
case "remove":
if (args.Length != 2)
return "Must have 1 argument after \"remove\"";
playerName = args[1];
if (Config.otherPlayers.ContainsKey(playerName))
{
Config.otherPlayers.Remove(playerName);
return "Removed " + playerName;
}
else
{
return "Player " + playerName + " not found";
}
default:
return "First argument must be either \"add\" or \"remove\"";
}
}
}
}